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The Temporal Fracture Codex™

A Field Manual for Worlds Where Time Is No Longer Linear, Loyal, or Local

Some archives preserve history.
This one preserves what happens when history stops behaving.

The Temporal Fracture Codex™ is a system-agnostic worldbuilding and narrative design artifact, reconstructed from the Chronal Survey Logs and The Bureau of Misbehaving Hours. It provides creators with tools to design worlds where chronology is no longer a polite suggestion — but a volatile resource that can be stolen, broken, bartered, or renegotiated.

This is not prophecy.
This is instrumentation.

Time does not collapse all at once.
It fractures along cultural, emotional, and metaphysical fault lines — each with its own rules, dangers, bargains, and debris.

The Codex is here to help you see those fractures — and use them.

🕰️ What’s Inside

The Codex reconstructs the essential building blocks of time-distorted worlds and gives you the tools to build campaigns, interactive fiction, TTRPG sessions, CRPGs, narrative simulations, and any setting where:

  • timelines argue

  • memories rebel

  • futures default

  • and hours behave like currency

Included inside the Codex:

⏱️ The Four Temporal Instruments™

Borrowed Time • Stolen Time • Unlived Time • Residual Time

Four metaphysical currencies that rewrite chronology itself.

Each includes:

  • Nature

  • Physical Form

  • Continuity Function

  • Fracture Trigger

These Instruments can be carried, traded, stolen, counterfeited, or weaponized.

🍂 Micro-World Seeds (6)

Six fully realized chrono-cultures you can drop straight into your setting:

  • The Chronomancer Republic of Last Dawn

  • The Archivists of Unspent Hours

  • The City of the Reverse Horizon

  • The Hourglass Confluence

  • The Pilgrimage of the Forgotten Year

  • The Clockwork Orchard

Each includes premise, principles, what unmade them, what remains, and how to use them.

🧩 Factions & NPC Archetypes

Eight temporal organizations + plug-and-play character roles:

  • The Guild of Borrowed Tomorrows

  • The Siphon-Masons

  • The Custodians of the Echo-Thread

  • The Chronal Insurgency (“The Breakers”)

  • The Order of the Repeating Hour

  • The Archivists of Abandoned Futures

  • The Eighty-Eight Second Court

  • The Chrono-Cartographers of the Folded Map

Plus 12 NPC archetypes: Time Auditor, Fold-Walker, Memory Smuggler, Loopwright, Paradox Forger, and more.

🜁 Relics & Continuity Devices (12)

Objects that should not exist — but do.
All with original purpose, current effect, and a dangerous complication.

Includes:
The Clock of Borrowed Lasts • The Siphon Chalice • The Hour-Glass Blade •
The Ledger of Unattempted Lives • The Echo-Bound Lantern • The Reverse Metronome •
The Fractured Compass • The Memory-Weir Mask • The Glass Orchard Seed •
The Loopwright’s Spindle • The Paradox Key • The Residual Mirror

Conflict Engines (20 Prompts)

These are not quests.
They are ruptures — destabilizing events that demand resolution.

Timeline wars, stalking yesterdays, counterfeit minutes, gods of time on strike, reflective surfaces showing tomorrow’s regrets, and more.

🗣️ Linguistic Fragments & Naming Shards

A lexicon from cultures struggling to maintain sequence.

  • Temporal terms

  • Occupational titles

  • Cultural idioms

  • Naming shards (people + places)

  • Ritual & device vocabulary

  • Chronal government terminology

🌩 Environmental & Ruin Prompts (12)

Chronology-warped regions and anomalies such as:

  • The Corridor of Repeated Footfalls

  • The Market of Unkept Appointments

  • The River That Flows From Tomorrow

  • The Orchard of Falling Yesterdays

  • The Station at the End of the Timetable

Perfect for POIs, dungeons, one-shots, or scene complications.

🎲 The Temporal Oracle (d20)

When sequence is violated, the Oracle prices the cost.

Twenty chronal outcomes — from minor distortions to timeline-breaking rewrite thresholds.

📄 Quick Reference Sheet (1 Page)

A one-glance operational page for rapid use mid-session or mid-dev.

🧪 Sample Scenarios (3 Micro-Adventures)

Instant-launch scenarios using Instruments + Factions + Oracle:

  • The Day That Wouldn’t Stay Dead

  • The Clock of Borrowed Lasts Goes Missing

  • The Infinite Sunrise of Loop 37

🛠️ How to Use It

The Codex is system-neutral. Use it to build:

  • TTRPG campaigns about distorted chronology

  • Solo journaling or oracle-driven play

  • CRPGs and interactive fiction with branching timelines

  • Worldbuilding for analog horror, cosmic bureaucracy, temporal weird fiction

  • Regions, dungeons, and plot arcs driven by renegotiated time

It pairs beautifully with docu-myth, post-cyberpunk, analog surrealism, and any genre where characters owe debts they haven't lived yet.

📜 Hybrid Antherra License (Summary)

You may build upon this material — commercially or not — with attribution:

“Worldbuilding material derived from Antherra, created by Chris A. Piazza — antherra.com”

Details in the full PDF.

Final Fragment

If your world resembles the ones in these pages, proceed with caution.
If it rhymes with yours, proceed with urgency.
If it mirrors yours, the Codex is not a document —
It is instructions.

🌐 More from the Antherra Worldbuilding Vault

  • The Archive of Vanished Cultures™

  • Markets of the Unspoken Ledger™

  • The Systemic Collapse Vault™

  • The Comedy of Ruins™

Seed Foundry releases: https://antherra.com

Purchase

Get this Codex and 5 more for $36.00 USD
View bundle
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On Sale!
33% Off
$12.00 $8.04 USD or more

In order to download this Codex you must purchase it at or above the minimum price of $8.04 USD. You will get access to the following files:

The Temporal Fracture Codex™.pdf 886 kB
The Temporal Fracture Codex™.docx 2.5 MB
cover.png 2.4 MB
poster.png 2.4 MB

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